BASTIAAN DE NENNIE

EXHIBITIONS DURING DDW 2016:

BROKEN WHITE

VAN ABBEMUSEUM - BROKEN WHITE

Illusive Family

bibliotheek  Eindhoven

DUTCH INVERTUALS - POWERPLAY

@meal

POPCORE - A LIVING EXHIBITION

Incarnate

NEW MATERIAL AWARD 2016

PAGANS

THE Digital Virtuosity 2.0

THING NOTHING

FRAME Magazine

+31(0)646303958

MODEBELOFTE

info@bastiaandenennie.com

THE Digital Virtuosity

RGB funfair

 

part of Broken White -  VAN ABBE MUSEUM

 

In this vibrant RGB world we float like pixels in a screen, radiant and in constant metamorphosis. Static objects shit like curious chameleons, adjusting their skin to the beams of light around them. Stripped from tangible boundaries thousands of colored reflections scatter across the surface. Envisions invites you into their new visual attraction based on the RGB color model.

PAGANS

 

part of Broken White  - VAN ABBE MUSEUM

 

Two of the Pagans series for Dutch invertuals are part of the Broken white exhibition. Camping together with work of Walter van Beirendonk

ILLUSIVE FAMILY

 

part of DIGITAL ILLUSIONS - DURING DESIGN SEPTEMBER BRUSSELS 2016

 

Curated by Thierry TIlquin

 

Re-mixing human&machine he explores free-form, shape and function in a increasingly digital world.

In search for the options of the re-incarnation of existing body and machine parts.

Surprised with a characterised new family of Phygital products, Bastiaan explores new possibilities..

As a continuation on the digital virtuosity, these first series of objects still have their illusive appearance but full with new qualities of material and production technique.

 

Sensi Steve (stool)

Uno Secundo (clock)

Aurora cera-tops / Jean Dino (lamp)

Ray daer (radar)

Larry Layer (container)

www.edhv.nl

www.Duticinvertuals.nl

DUTCH INVERTUALS 2016 - EINDHOVEN

@meal

 

Released during ddw 2016

www.envisions.nl

INCARNATE

 

Conservation and innovation converge in the work of Bastiaan de Nennie, who taps into our physical world in search of shapes that have the potential to live a second life on screen. Objects that are on the verge of ‘extinction’ as a result of technical progress are digitized with the aid of 3D scan techniques. Thus they find their way into the digital realm, where they are taken out of proportion before being reassembled. For Incarnate, elements found in nature receive a virtual counterpart. Taking his project even one step further, De Nennie uses a 3D printer to lend shape to his virtual compositions. As suggested by the project's title, objects are returned to their physical states, and are then clad in copper foil, styrofoam and fake tattoos. The appliqué adds artisanal qualities to the futuristic forms of the assembled fabrications.

“In my work I try to create shapes that visualize our imagination and beliefs, to give a physical presence to my dreamscapes through relics.”

 

 

 

Believing in something that doesn’t exist, in a religious sense, has been replaced by believing in something intangible, the digital. Because that intangible world has become so intertwined with our lives, we put our faith in something that doesn’t exist without even realizing it. My work tries to shape this new world and show what it is we actually believe in.

FRAME MAGAZINE WHATS THE MATTER ? DESIGN FOR A PHYGITAL WORLD

THE DIGITAL VIRTUOSITY

GRaduationproject 2015

Idea generating for the computer age

 

Bastiaan’s project proposes a new set of principles for the design process, which is fast digitalising. His method takes physical objects, often with a distinctively nostalgic feel, deconstructs them in the computer and puts the different parts from different objects back together. With suggestions for surfaces and colours, his ‘sketches’ generate ideas for completely new objects. In a world where craftsmanship is becoming synonymous with digital fluency, developing a signature style is essential to distinguish one designer from the next. The Digital Virtuosity, with its man-made choices and computer-generated distortions, leads the way.